Stateful UI is working with just a few edge cases and problems left to fix.
Loading Blender models is working. A 3D scene view and an asset manager are also present.
Physics are integrated into the 3D scene and can be added to Entities.
PBR Shader integrated.
Scriptable components also coming along nicely.
Skybox making everything nicer.
The scene tree is the first step to an editor.
Editor Gizmo is being prepared
Transform Gizmo and Inspector Editing now work, getting ready to edit scenes in-engine!
After some big refactorings of the UI system and the Engine in general, the Editor is making progress again.